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FREE EDUCATIONAL GAMES
NO FEES - NO SIGN IN - NO ADS - NO COOKIES
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Smoothie Solver
Grade 3 to 5 - Fluently Add or Subtract within 1000 (3.NBT.A.2)
Main Concepts
- Use algorithms based on place value to subtract within 1000.
- Use algorithms based on place value to add within 1000.
- Use properties of operations to subtract within 1000.
- Use properties of operations to add within 1000.
- While moving to the right across the places in a number the digits represent smaller units.
Description
Introducing Smoothie Solver, an exhilarating educational action-puzzle game that will have students mastering addition and subtraction within 1000 in no time! Set in a vibrant, whimsical kitchen, this smoothie-making adventure combines the thrill of fruit-slicing gameplay with the creative fun of concocting delicious smoothie recipes. Smoothie Solver is an unforgettable arithmetic journey that challenges them to slice fruits, blend ingredients, and build cups to create the perfect smoothie while unlocking their math potential.
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Light Wave Party Pop
Grade 5 to 8 - PS4.B: Electromagnetic Radiation - 3 Wave Model of Light
Main Concepts
- Amplitude is half the distance between the trough and peak of a wave.
- Different electromagnetic waves are defined by frequency and wavelength.
- Red light has the longest wavelength/lowest frequency of visible light.
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Electromagnetic waves travel at different speeds as they transmit through different types of matter.
- Wavelength is the distance between two peaks of a wave.
- Wave speed is the distance a wave travels over a particular amount of time.
- Electromagnetic waves are transverse waves.
The frequency of an electromagnetic wave is proportional to its energy.
- The shorter the wavelength of an electromagnetic wave, the higher its frequency.
- Frequency is the number of waves that pass a point in a particular amount of time.
- Visible light includes all of the colors of the rainbow.
- Electromagnetic waves can transmit through a vacuum.
- Intensity of light decreases with distance from its source.
- Short wavelength electromagnetic waves have high frequencies.
- Nothing can travel faster than the speed of light.
In a light wave, greater amplitude corresponds to greater intensity and brightness.
- Long wavelength electromagnetic waves have low frequencies.
- Some sources of light emit different frequencies/wavelengths of light.
- Violet light has the shortest wavelength/highest frequency of visible light.
- Transverse waves cause matter to move perpendicular to the direction in which the wave travels.
- Light is the transfer of energy via electromagnetic waves.
Description
Light Wave Party Pop is an engaging and visually captivating educational game that brings the science of light and electromagnetic waves to life. Students will embark on an exciting journey where they control a photon, navigating vibrant color waves and solving interactive puzzles that reinforce key concepts like wavelength, frequency, and energy. With its playful atmosphere, simple controls, and dynamic learning through play, this game makes complex scientific principles accessible and fun, ensuring students grasp essential content while enjoying a memorable gaming experience. Perfect for reinforcing classroom lessons in an immersive, hands-on way!
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Newton Ninja
Grades 6 to 8 - Forces and Motion - Newton’s Third Law (Equal and Opposite Reactions) (PS2.A)
Main Concepts
- A force is a vector quantity with magnitude and direction.
- When two objects are in direct contact, they exert a contact force on one another.
- Newton's Third Law states that if object A exerts a force on object B, object B exerts an equal and opposite force on object A.
- Action-reaction forces do not balance each other out because they act on different objects.
- Action-reaction forces can be observed in many common applications.
- A force is a push or pull on an object.
Description
"Newton Ninja" is an exciting and educational adventure where players leap into the action as a nimble ninja exploring a vibrant world. Through engaging levels, students master Newton’s Laws of Motion by making precision jumps and dodging quirky robotic adversaries. Puzzling mini-games challenge young minds to apply physics principles in creative ways.
Friendly visuals and intuitive controls make it accessible and fun for all ages. Teachers will adore how "Newton Ninja" effortlessly blends learning and play, turning classroom concepts into an epic adventure of discovery.
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Unit Rate Ratio Rarities
Grade 6 to 8 - Solve Unit Rate Problems (6.RP.A.3.B)
Main Concepts
- Finding unit rate in constant speed and unit price consists of dividing to find the cost of 1 unit or the constant speed of one unit (If 3lbs of peanuts are 12 dollars what is the cost of 1lb? 12/3 = 4 dollars per lb). (If Mark can paint 6 fences in 2 hrs how many did he paint in 1hr? 6/2 = 3 fences).
- Unit Rate reasoning can be used to compare rates of speed and price (which item is cheaper if one cost $4 for 3oz and the other is $7 for 5oz?), (Who is faster at stacking shelves if Henry stacked 10 shelves in 3 hrs and Rowan stacked 15 shelves in 4 hrs?).
- The unit rate is a comparison and does not refer to the units (cups, feet, secs etc.). The unit rate shows the relationship to 1, “for each 1” or “for every 1.”
- Ratios have associated rates that relate to the unit ratio (5 feet in 3 seconds has a rate of 5/3 feet for every 1 second).
- Ratios are expressed as “for each” and “per”
Special attention to the correct placement of units is key.
- Ratios can have the same units (ratios) or different units (rates). The term Ratio can be used for same and different units as well.
Description
Unlock the joy of math with "Unit Rate Ratio Rarities!" Step into a whimsical card shop where deals, duels, and mini-games make learning ratios and unit rates a thrilling adventure.
Students will negotiate card pack prices, face off in exciting battles, and master math skills through lively token-collecting challenges. Designed to be as entertaining as it is educational, this game offers a dynamic, hands-on experience that's perfect for classroom or at-home learning. Get ready for a vibrant, interactive way to make complex math concepts click!
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Line Plot Data Quest
Grade 3 to 5 - Create Line Plots with Fractional Values to Solve Problems (4.MD.B.4)
Main Concepts
- Use information from Line Plots to answer questions and solve addition and subtraction of fractions problems.
- Scale line plots with measurements to show fractions of a unit (1/2, ¼, and 1/8).
Description
"Line Plot Data Quest" is an engaging journey into the world of fractions and line plots, designed to make learning fun and interactive! With straightforward controls using arrow keys or simple click-and-tap actions, players of all ages can easily navigate through exciting mini-games like catching colorful fish, slicing fruits, and shooting space asteroids.
The game's progressive challenges, accompanied by a supportive hint system, cater to diverse learning paces, ensuring an enjoyable experience for every student. Vivid graphics keep players captivated, transforming math into an adventure of discovery. "Line Plot Data Quest" is the perfect blend of entertainment and education, making math not just approachable, but a delightful adventure in learning.
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